
import gclib.Classes;
import gclib.Classes.TYPE;
import gclib.PlayableCharacter;

/**
 *
 * @author Jason
 */
public class Runner {
	Classes classes = Classes.getInstance();

	public Runner() {
		PlayableCharacter pc = new PlayableCharacter();
		pc.setName("Gor'nak");
		pc.setClazz(classes.getClass(TYPE.FIGHTER));
		pc.setHealth(pc.getClazz().getInitialHp());

		int lvl = 0;
		while(lvl<=30){
			System.out.print("lvl:"+lvl);
			System.out.print("\tlvl/5:"+((lvl-1)/5));
			System.out.print("\tlvl%5:"+((lvl-1)%5));
			System.out.println("\t(lvl/5)+1:"+(((lvl-1)/5)+1));
			lvl++;
		}
	}

	public static void main(String[] args) {
		new Runner();
	}

}
